![]() The gameplay itself is really satisfying. Like I said earlier, it is definitely feature packed and content rich. Let’s get back on some of the good things. King Skeletor, covering up an entire school bus behind it A rocketlauncher or a machine gun can easily cover more than a quarter of the screen. What is even happeningĪnd just incase you were concernced that you might be able to see occasionally, they’ve decided to bump up the size of the gun models to ridiculous extremes. The level of visual clutter is just gross at times, to add to grossly blown out particle effects you’ll also see damage numbers pop up when you’re fighting. Each of these upgrades comes with it’s own sparkling particle effect, of course. The game even encourages you to use elemental upgrades on your weapons like fire, ice, electricity and poison. You’ll be drowned in viscera, glitter, explosions, smoke, glares, shines, bright flashing lights and foliage and in the end it’s obscene. The developers seem absolutely obsessed with particle effects and progressing from game to game they’ve only gotten more so. Yet, it’s not all scent of roses and dulcimer tones. The game chugs along slick and smooth at very respectable frame rate and looks stunning a lot of the time. Hard Resetwas their groundbreaking game and the graphical fidelity in that one still stand up to the test of time surprisingly well. Flying Wild Hog is a pretty solid developer and they know their stuff when it comes to FPS games. The color range is wide and much more than you’d get expect in most games. The graphics are slick and almost opulent, there is some true skill on display. Technically Shadow Warrior 2 is very impressive. Unfortunately it is really starting to feel like the honeymoon period is over and the chinks (heh) are starting to show in the armor. Staggering list of improvements and features that sound like a shopping list for a successful shooter. ![]() On paper, Shadow Warrior 2 seems like a perfect sequel to Flying Wild Hog‘s first foray into the series. The game started out very strongly, the level of epowerement given to the player is something to be learned from for the rest of the shooter genre. Picked up Shadow Warrior 2 on a recent Steam sale and have been playing it sporadically, about a third of the way through.
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